NOTE Record – Note
NOTE record type.
Classes:
|
Note. |
-
class
NOTE(flags, id, revision=0, version=15, unknown=b'\x00\x00', data=[])[source] Bases:
RecordNote.
- Parameters
Classes:
DATA(*args, **kwargs)Type.
FULL([cstring])Name.
ICON([cstring])Large Icon Filename.
MICO([cstring])Small Icon FIlename.
ONAM([cstring])Quest.
SNAM([cstring])Sound / Actor (NPC).
TNAM([cstring])Text / Topic.
XNAM([cstring])Texture.
YNAM([cstring])Sound - Pick Up.
ZNAM([cstring])Sound - Drop.
Attributes:
Subrecords of this record.
Record flags
4-byte form ID
Used for revision control by the Creation Kit, if enabled.
Form version
Methods:
parse_subrecords(raw_bytes)Parse this record's subrecords.
-
class
DATA(*args, **kwargs)[source] Bases:
Uint8RecordType.
Enum - see https://tes5edit.github.io/fopdoc/Fallout3/Records/NOTE.html
-
class
ONAM(cstring: Union[str, bytes] = b'')[source] Bases:
FormIDRecordQuest.
Form ID of a
QUSTrecord.
-
class
TNAM(cstring: Union[str, bytes] = b'')[source] Bases:
BytesRecordTypeText / Topic.
A text string, or the form ID of a
DIALrecord (in which case 4-bytes long).Methods:
parse(raw_bytes)Parse this subrecord.
unparse()Turn this subrecord back into raw bytes for an ESP file.
-
class
YNAM(cstring: Union[str, bytes] = b'')[source] Bases:
FormIDRecordSound - Pick Up.
Form ID of a
SOUNrecord.
-
class
ZNAM(cstring: Union[str, bytes] = b'')[source] Bases:
FormIDRecordSound - Drop.
Form ID of a
SOUNrecord.
-
data Type:
List[RecordType]