esp_parser.records
Models for different record types.
Record Types
ACHRRecord – Placed NPCACRERecord – Placed CreatureACTIRecord – ActivatorADDNRecord – Addon NodeALCHRecord – IngestibleALOCRecord – Media Relation ControllerAMEFRecord – Ammo EffectAMMORecord – AmmunitionANIORecord – Animated ObjectARMARecord – Armor AddonARMORecord – ArmorASPCRecord – Acoustic SpaceAVIFRecord – Actor Value InformationBOOKRecord – BookBPTDRecord – Body Part DataCAMSRecord – Camera ShotCCRDRecord – Caravan CardCDCKRecord – Caravan DeckCELLRecord – CellCHALRecord – ChallengeCHIPRecord – Casino ChipCLASRecord – ClassCLMTRecord – ClimateCMNYRecord – Caravan MoneyCOBJRecord – Constructable ObjectCONTRecord – ContainerCPTHRecord – Camera PathCREARecord – CreatureCSNORecord – CasinoCSTYRecord – Combat StyleDEBRRecord – DebrisDEHYRecord – Dehydration StageDIALRecord – Dialog TopicDOBJRecord – Default Object ManagerDOORRecord – DoorECZNRecord – Encounter ZoneEFSHRecord – Effect ShaderENCHRecord – Object EffectEXPLRecord – ExplosionEYESRecord – EyesFACTRecord – FactionFLSTRecord – FormID ListFURNRecord – FurnitureGLOBRecord – GlobalGMSTRecord – Game SettingGRASRecord – GrassHAIRRecord – HairHDPTRecord – Head PartHUNGRecord – Hunger StageIDLERecord – Idle AnimationIDLMRecord – Idle MarkerIMADRecord – Image Space ModifierIMADIMAD.AIADIMAD.BIADIMAD.BNAMIMAD.CIADIMAD.DIADIMAD.DNAMIMAD.EIADIMAD.FIADIMAD.GIADIMAD.HIADIMAD.IIADIMAD.JIADIMAD.KIADIMAD.LIADIMAD.MIADIMAD.NAM1IMAD.NAM2IMAD.NAM3IMAD.NAM4IMAD.NIADIMAD.OIADIMAD.PIADIMAD.QIADIMAD.RDSDIMAD.RDSIIMAD.RIADIMAD.RNAMIMAD.SIADIMAD.SNAMIMAD.TIADIMAD.TNAMIMAD.UNAMIMAD.VNAMIMAD.WNAMIMAD.XNAMIMAD.YNAMIMAD.x00IADIMAD.x01IADIMAD.x02IADIMAD.x03IADIMAD.x04IADIMAD.x05IADIMAD.x06IADIMAD.x07IADIMAD.x08IADIMAD.x09IADIMAD.x0aIADIMAD.x0bIADIMAD.x0cIADIMAD.x0dIADIMAD.x0eIADIMAD.x0fIADIMAD.x10IADIMAD.x11IADIMAD.x12IADIMAD.x13IADIMAD.x14IADIMAD.x40IAD
IMGSRecord – Image SpaceIMODRecord – Item ModINFORecord – Dialog ResponseINGRRecord – IngredientIPCTRecord – ImpactIPDSRecord – Impact Data SetKEYMRecord – KeyLANDRecord – LandscapeLGTMRecord – Lighting TemplateLIGHRecord – LightLSCRRecord – Load ScreenLSCTRecord – Load Screen TypeLTEXRecord – Landscape TextureLVLCRecord – Leveled CreatureLVLIRecord – Leveled ItemLVLNRecord – Leveled NPCMESGRecord – MessageMGEFRecord – Base EffectMICNRecord – Menu IconMISCRecord – Misc. ItemMSETRecord – Media SetMSTTRecord – Moveable StaticMUSCRecord – Music TypeNAVIRecord – Navigation Mesh Info MapNAVMRecord – Navigation MeshNOTERecord – NoteNPC_Record – Non-Player CharacterPACKRecord – PackagePERKRecord – PerkPGRERecord – Placed GrenadePROJRecord – ProjectilePWATRecord – Placeable WaterQUSTRecord – QuestRACERecord – RaceRADSRecord – Radiation StageRCCTRecord – Recipe CategoryRCPERecord – RecipeREFRRecord – Placed ObjectREFRREFR.BNAMREFR.CNAMREFR.FNAMREFR.FULLREFR.INAMREFR.MMRKREFR.MNAMREFR.NAMEREFR.NNAMREFR.TNAMREFR.WMI1REFR.XACTREFR.XAMCREFR.XAMTREFR.XAPDREFR.XATOREFR.XCHGREFR.XCNTREFR.XEMIREFR.XEZNREFR.XHLPREFR.XLCMREFR.XLKRREFR.XLOCREFR.XLRMREFR.XLTWREFR.XMBOREFR.XMBRREFR.XMRKREFR.XNDPREFR.XOWNREFR.XPRDREFR.XPRMREFR.XRADREFR.XRDOREFR.XRDSREFR.XRGBREFR.XRGDREFR.XRNKREFR.XSCLREFR.XSEDREFR.XTELREFR.XTRGREFR.XTRI
REGNRecord – RegionREPURecord – ReputationRGDLRecord – RagdollSCOLRecord – Static CollectionSCPTRecord – ScriptSLPDRecord – Sleep Deprivation StageSOUNRecord – SoundSPELRecord – Actor EffectSTATRecord – StaticTACTRecord – Talking ActivatorTERMRecord – TerminalTES4Record – Plugin infoTREERecord – TreeTXSTRecord – Texture SetVTYPRecord – Voice TypeWATRRecord – WaterWEAPRecord – WeaponWEAPWEAP.BIPLWEAP.CRDTWEAP.DATAWEAP.DNAMWEAP.EAMTWEAP.EFSDWEAP.EITMWEAP.ETYPWEAP.FULLWEAP.ICONWEAP.INAMWEAP.MICOWEAP.MWD1WEAP.MWD2WEAP.MWD3WEAP.MWD4WEAP.MWD5WEAP.MWD6WEAP.MWD7WEAP.NAM0WEAP.NAM6WEAP.NAM7WEAP.NAM8WEAP.NAM9WEAP.NNAMWEAP.REPLWEAP.SCRIWEAP.SNAMWEAP.TNAMWEAP.UNAMWEAP.VANMWEAP.VATSWEAP.VNAMWEAP.WMI1WEAP.WMI2WEAP.WMI3WEAP.WMS1WEAP.WMS2WEAP.WNAMWEAP.WNM1WEAP.WNM2WEAP.WNM3WEAP.WNM4WEAP.WNM5WEAP.WNM6WEAP.WNM7WEAP.XNAMWEAP.YNAMWEAP.ZNAM
WRLDRecord – Worldspace