EFSH Record – Effect Shader

EFSH record type.

Classes:

EFSH(flags, id[, revision, version, ...])

Effect Shader.

class EFSH(flags, id, revision=0, version=15, unknown=b'\x00\x00', data=[])[source]

Bases: Record

Effect Shader.

Parameters
  • flags (int)

  • id (bytes)

  • revision (int) – Default 0.

  • version (int) – Default 15.

  • unknown (bytes) – Default b'\x00\x00'.

  • data (List[RecordType]) – Default [].

Classes:

ICO2([cstring])

Particle Shader Texture.

ICON([cstring])

Fill Texture.

NAM7([cstring])

Holes Texture.

Attributes:

data

Subrecords of this record.

flags

Record flags

id

4-byte form ID

revision

Used for revision control by the Creation Kit, if enabled.

unknown

version

Form version

Methods:

parse_subrecords(raw_bytes)

Parse this record's subrecords.

class ICO2(cstring: Union[str, bytes] = b'')[source]

Bases: CStringRecord

Particle Shader Texture.

class ICON(cstring: Union[str, bytes] = b'')[source]

Bases: CStringRecord

Fill Texture.

class NAM7(cstring: Union[str, bytes] = b'')[source]

Bases: CStringRecord

Holes Texture.

data

Type:    List[RecordType]

flags

Type:    int

id

Type:    bytes

classmethod parse_subrecords(raw_bytes)[source]

Parse this record’s subrecords.

Parameters

raw_bytes (BytesIO) – Raw bytes for this record’s subrecords

Return type

Iterator[RecordType]

revision

Type:    int

unknown

Type:    bytes

version

Type:    int