Source code for esp_parser.records._refr

#!/usr/bin/env python3
#
#  _refr.py
"""
REFR record type.
"""
#
#  Copyright © 2024 Dominic Davis-Foster <dominic@davis-foster.co.uk>
#
#  Permission is hereby granted, free of charge, to any person obtaining a copy
#  of this software and associated documentation files (the "Software"), to deal
#  in the Software without restriction, including without limitation the rights
#  to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
#  copies of the Software, and to permit persons to whom the Software is
#  furnished to do so, subject to the following conditions:
#
#  The above copyright notice and this permission notice shall be included in all
#  copies or substantial portions of the Software.
#
#  THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
#  EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
#  MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
#  IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
#  DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR
#  OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE
#  OR OTHER DEALINGS IN THE SOFTWARE.
#

# stdlib
import struct
from io import BytesIO
from typing import Iterator, NamedTuple, Tuple, Type

# 3rd party
import attrs
from typing_extensions import Self

# this package
from esp_parser.subrecords import EDID, PositionRotation
from esp_parser.types import (
		CStringRecord,
		Float32Record,
		FormIDRecord,
		Int32Record,
		MarkerRecord,
		RawBytesRecord,
		Record,
		RecordType,
		StructRecord,
		Uint8Record,
		Uint32Record
		)
from esp_parser.utils import NULL, namedtuple_qualname_repr

__all__ = ["REFR"]


[docs]class REFR(Record): """ Placed Object. """ # class RCLR(RecordType): # """ # Linked Reference Color. # """ # class RCLR(RecordType): # """ # ??. # """
[docs] class NAME(FormIDRecord): """ The placed object. Form ID of a :class:`~.TREE`, :class:`~.SOUN`, :class:`~.ACTI`, :class:`~.DOOR`, :class:`~.STAT`, :class:`~.FURN`, :class:`~.CONT`, :class:`~.ARMO`, :class:`~.AMMO`, :class:`~.LVLN`, :class:`~.LVLC`, :class:`~.MISC`, :class:`~.WEAP`, :class:`~.BOOK`, :class:`~.KEYM`, :class:`~.ALCH`, :class:`~.LIGH`, :class:`~.GRAS`, :class:`~.ASPC`, :class:`~.IDLM`, :class:`~.ARMA`, :class:`~.MSTT`, :class:`~.NOTE`, :class:`~.PWAT`, :class:`~.SCOL`, :class:`~.TACT`, :class:`~.TERM`, :class:`~.TXST`, :class:`~.CCRD`, :class:`~.IMOD` or :class:`~.CMNY` record. """
[docs] class XEZN(FormIDRecord): """ Encounter Zone. Form ID of an :class:`~.ECZN` record. """
[docs] class XRGD(RawBytesRecord): """ Ragdoll Data. Unknown structure. """
[docs] class XRGB(RawBytesRecord): """ Ragdoll Biped Data. Unknown structure. """
[docs] @attrs.define class XPRM(StructRecord): """ Primitive. """ x_bound: float y_bound: float z_bound: float red: float green: float blue: float unknown: bytes type: int # Enum - see https://tes5edit.github.io/fopdoc/Fallout3/Records/REFR.html
[docs] @staticmethod def get_struct_and_size() -> Tuple[str, int]: """ Returns the pack/unpack struct string and the corresponding size. """ return "<ffffff4sI", 32
[docs] @staticmethod def get_field_names() -> Tuple[str, ...]: """ Returns a list of attributes on this class in the order they should be packed. """ return ( "x_bound", "y_bound", "z_bound", "red", "green", "blue", "unknown", "type", )
[docs] class XTRI(Uint32Record): """ Collision Layer. Enum - see below for values. """
# class XMBP(RecordType): # """ # MultiBound Primitive Marker. # """
[docs] @attrs.define class XMBO(StructRecord): """ Bound Half Extents. """ x: float y: float z: float
[docs] @staticmethod def get_struct_and_size() -> Tuple[str, int]: """ Returns the pack/unpack struct string and the corresponding size. """ return "<fff", 12
[docs] @staticmethod def get_field_names() -> Tuple[str, ...]: """ Returns a list of attributes on this class in the order they should be packed. """ return ('x', 'y', 'z')
[docs] @attrs.define class XTEL(StructRecord): """ Teleport Destination. """ #: Form ID of a :class:`~.REFR` record. door: bytes xp: float yp: float zp: float xr: float yr: float zr: float flags: int # See https://tes5edit.github.io/fopdoc/FalloutNV/Records/REFR.html
[docs] @staticmethod def get_struct_and_size() -> Tuple[str, int]: """ Returns the pack/unpack struct string and the corresponding size. """ return "<4sffffffI", 32
[docs] @staticmethod def get_field_names() -> Tuple[str, ...]: """ Returns a list of attributes on this class in the order they should be packed. """ return ("door", "xp", "yp", "zp", "xr", "yr", "zr", "flags")
[docs] class XMRK(MarkerRecord): """ Map Marker Marker. """
[docs] class FNAM(Uint8Record): """ Map Marker Flags. See https://tes5edit.github.io/fopdoc/FalloutNV/Records/REFR.html """
[docs] class FULL(CStringRecord): """ Map Marker Name. """
[docs] class CNAM(FormIDRecord): """ Audio location (New Vegas only). Form ID of a :class:`~.ALOC` record. """
[docs] class BNAM(RawBytesRecord): """ Unknown. """
[docs] class MNAM(Float32Record): """ Unknown. """
[docs] class NNAM(Float32Record): """ Unknown. """
[docs] @attrs.define class TNAM(StructRecord): """ Map Marker Data. """ type: int unused: bytes
[docs] @staticmethod def get_struct_and_size() -> Tuple[str, int]: """ Returns the pack/unpack struct string and the corresponding size. """ return "<Bs", 2
[docs] @staticmethod def get_field_names() -> Tuple[str, ...]: """ Returns a list of attributes on this class in the order they should be packed. """ return ("type", "unused")
# TODO: handle 4 byte-long field, which is # Patrol data. Form ID of a :class:`~.DIAL` record, or null.
[docs] class WMI1(FormIDRecord): """ Map Marker Reputation. Form ID of a :class:`~.REPU` record. """
[docs] class MMRK(MarkerRecord): """ Audio marker (New Vegas only). """
# class XSRF(RecordType): # """ # Unknown. # """ # class XSRD(RecordType): # """ # Unknown. # """
[docs] class XTRG(FormIDRecord): """ Target. Form ID of a :class:`~.REFR`, :class:`~.ACRE`, :class:`~.ACHR`, :class:`~.PGRE` or :class:`~.PMIS` record. """
[docs] class XLCM(Int32Record): """ Level Modifier. """
[docs] class XPRD(Float32Record): """ Patrol data - idle time. """
# class XPPA(RecordType): # """ # Patrol Script Marker. # # Patrol data # """
[docs] class INAM(FormIDRecord): """ Patrol data - Idle. Form ID of an :class:`~.IDLE` record, or null. """
# Embedded Script. collection # # Patrol data. # # https://tes5edit.github.io/fopdoc/Fallout3/Records/Subrecords/Script.html
[docs] class XRDO(NamedTuple): """ Radio Data. """ range_radius: float broadcast_range_type: int # TODO: enum static_percentage: float = 0.0 position_reference: bytes = NULL
[docs] @classmethod def parse(cls: Type[Self], raw_bytes: BytesIO) -> Self: """ Parse this subrecord. :param raw_bytes: Raw bytes for this record """ assert raw_bytes.read(2) == b"\x10\x00" # size field return cls(*struct.unpack("<fIf4s", raw_bytes.read(16)))
[docs] def unparse(self) -> bytes: """ Turn this subrecord back into raw bytes for an ESP file. """ return b"XRDO\x10\x00" + struct.pack("<fIf4s", *self)
def __repr__(self) -> str: return namedtuple_qualname_repr(self)
RecordType.register(XRDO)
[docs] class XOWN(FormIDRecord): """ Owner. Ownership data. Form ID of a :class:`~.FACT`, :class:`~.ACHR`, :class:`~.CREA` or :class:`~.NPC_` record. """
[docs] class XRNK(Int32Record): """ Faction Rank. Ownership data """
[docs] @attrs.define class XLOC(StructRecord): """ Lock Data. """ level: int unused: bytes #: Form ID of a :class:`~.KEYM` record, or null. key: bytes flags: int # See https://tes5edit.github.io/fopdoc/FalloutNV/Records/REFR.html unknown: bytes
[docs] @staticmethod def get_struct_and_size() -> Tuple[str, int]: """ Returns the pack/unpack struct string and the corresponding size. """ return "<B3s4sB11s", 20
[docs] @staticmethod def get_field_names() -> Tuple[str, ...]: """ Returns a list of attributes on this class in the order they should be packed. """ return ("level", "unused", "key", "flags", "unknown")
[docs] class XCNT(Int32Record): """ Count. """
[docs] class XRDS(Float32Record): """ Radius. """
[docs] class XHLP(Float32Record): """ Health. """
[docs] class XRAD(Float32Record): """ Radiation. """
[docs] class XCHG(Float32Record): """ Charge. """
[docs] class XAMT(FormIDRecord): """ Ammo Type. Form ID of an :class:`~.AMMO` record, or null. """
[docs] class XAMC(Int32Record): """ Ammo Count. """
# class XPWR(RecordType): # """ # Water Reflection / Refraction. # # https://tes5edit.github.io/fopdoc/Fallout3/Records/Subrecords/XPWR.html # """
[docs] class XLTW(FormIDRecord): """ Lit Water. Form ID of a :class:`~.REFR` record. """
# class XDCR(RecordType): # """ # Decal. # # Linked decals # # https://tes5edit.github.io/fopdoc/Fallout3/Records/Subrecords/XDCR.html # """
[docs] class XLKR(FormIDRecord): """ Linked Reference. Form ID of a :class:`~.REFR`, :class:`~.ACRE`, :class:`~.ACHR`, :class:`~.PGRE` or :class:`~.PMIS` record. """
# class XCLP(RecordType): # """ # Linked Reference Color. # # https://tes5edit.github.io/fopdoc/Fallout3/Records/Subrecords/XCLP.html # """
[docs] class XAPD(Uint8Record): """ Activate parents flags. https://tes5edit.github.io/fopdoc/Fallout3/Records/Subrecords/XAPD.html """
# class XAPR(RecordType): # """ # Activate Parent Ref. # # Activate parents # # https://tes5edit.github.io/fopdoc/Fallout3/Records/Subrecords/XAPR.html # """
[docs] class XATO(CStringRecord): """ Activation Prompt. """
# class XESP(RecordType): # """ # Enable Parent. # # https://tes5edit.github.io/fopdoc/Fallout3/Records/Subrecords/XESP.html # """
[docs] class XEMI(FormIDRecord): """ Emittance. Form ID of a :class:`~.LIGH` or :class:`~.REGN` record. """
[docs] class XMBR(FormIDRecord): """ MultiBound Reference. Form ID of a :class:`~.REFR` record. """
[docs] class XACT(Uint32Record): """ Action Flag. See below for values. """
# class ONAM(RecordType): # """ # Open By Default. # """ # class XIBS(RecordType): # """ # Ignored By Sandbox. # """
[docs] @attrs.define class XNDP(StructRecord): """ Navigation Door Link. """ #: Form ID of a :class:`~.NAVM` record. navmesh: bytes unknown: bytes
[docs] @staticmethod def get_struct_and_size() -> Tuple[str, int]: """ Returns the pack/unpack struct string and the corresponding size. """ return "<4s4s", 8
[docs] @staticmethod def get_field_names() -> Tuple[str, ...]: """ Returns a list of attributes on this class in the order they should be packed. """ return ("navmesh", "unknown")
# class XPOD(RecordType): # """ # Portal Rooms. # # Array of REFR record FormIDs, or null. # """ # class XPLT(RecordType): # """ # Portal Data. # """
[docs] class XSED(Uint8Record): """ SpeedTree Seed. """
# class XRMR(RecordType): # """ # Room Data Header. # """
[docs] class XLRM(FormIDRecord): """ Linked Room. Form ID of a :class:`~.REFR` record. """
# class XOCP(RecordType): # """ # Occlusion Plane Data. # """ # class XORD(RecordType): # """ # Linked Occlusion Planes. # """ # class XLOD(RecordType): # """ # Distant LOD Data. # # Unknown # """
[docs] class XSCL(Float32Record): """ Scale. """
[docs] @classmethod def parse_subrecords(cls, raw_bytes: BytesIO) -> Iterator[RecordType]: """ Parse this record's subrecords. :param raw_bytes: Raw bytes for this record's subrecords """ while True: record_type = raw_bytes.read(4) if not record_type: break if record_type == b"EDID": yield EDID.parse(raw_bytes) elif record_type in { b"BNAM", b"CNAM", b"FNAM", b"FULL", b"INAM", b"MMRK", b"MNAM", b"NAME", b"NNAM", b"ONAM", b"RCLR", b"RCLR", b"TNAM", b"WMI1", b"XACT", b"XAMC", b"XAMT", b"XAPD", b"XAPR", b"XATO", b"XCHG", b"XCLP", b"XCNT", b"XDCR", b"XEMI", b"XESP", b"XEZN", b"XHLP", b"XIBS", b"XLCM", b"XLKR", b"XLOC", b"XLOD", b"XLRM", b"XLTW", b"XMBO", b"XMBP", b"XMBR", b"XMRK", b"XNDP", b"XOCP", b"XORD", b"XOWN", b"XPLT", b"XPOD", b"XPPA", b"XPRD", b"XPRM", b"XPWR", b"XRAD", b"XRDO", b"XRDS", b"XRGB", b"XRGD", b"XRMR", b"XRNK", b"XSCL", b"XSED", b"XSRD", b"XSRF", b"XTEL", b"XTRG", b"XTRI", }: yield getattr(cls, record_type.decode()).parse(raw_bytes) elif record_type == b"DATA": yield PositionRotation.DATA.parse(raw_bytes) else: raise NotImplementedError(record_type)