Source code for esp_parser.records._perk

#!/usr/bin/env python3
#
#  _perk.py
"""
PERK record type.
"""
#
#  Copyright © 2024 Dominic Davis-Foster <dominic@davis-foster.co.uk>
#
#  Permission is hereby granted, free of charge, to any person obtaining a copy
#  of this software and associated documentation files (the "Software"), to deal
#  in the Software without restriction, including without limitation the rights
#  to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
#  copies of the Software, and to permit persons to whom the Software is
#  furnished to do so, subject to the following conditions:
#
#  The above copyright notice and this permission notice shall be included in all
#  copies or substantial portions of the Software.
#
#  THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
#  EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
#  MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
#  IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM,
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#  OR OTHER DEALINGS IN THE SOFTWARE.
#

# stdlib
import struct
from io import BytesIO
from typing import Iterator, Tuple, Type

# 3rd party
import attrs
from typing_extensions import Self

# this package
from esp_parser.subrecords import CTDA, EDID
from esp_parser.types import (
		Collection,
		CStringRecord,
		FormIDRecord,
		Int8Record,
		MarkerRecord,
		Record,
		RecordType,
		StructRecord,
		Uint8Record,
		Uint16Record
		)

__all__ = ["PERK", "PerkEffect"]


[docs]class PerkEffect(Collection): """ Effect subrecord collection for :class:`~.PERK`. """ members = { b"PRKE", b"DATA", # Unreachable directly b"PRKC", b"EPFT", b"EPFD", b"EPF2", b"EPF3", b"PRKF", }
[docs] @attrs.define class PRKE(StructRecord): """ Effect subrecord header. """ type: int # Enum - see https://tes5edit.github.io/fopdoc/Fallout3/Records/PERK.html rank: int priority: int
[docs] @staticmethod def get_struct_and_size() -> Tuple[str, int]: """ Returns the pack/unpack struct string and the corresponding size. """ return "<BBB", 3
[docs] @staticmethod def get_field_names() -> Tuple[str, ...]: """ Returns a list of attributes on this class in the order they should be packed. """ return ("type", "rank", "priority")
[docs] @attrs.define class DATAQuestStage(StructRecord): """ Data (Quest + Stage). """ #: Form ID of a :class:`~.QUST` record. quest: bytes quest_stage: int unused: bytes
[docs] @staticmethod def get_struct_and_size() -> Tuple[str, int]: """ Returns the pack/unpack struct string and the corresponding size. """ return "<4sb3s", 8
[docs] @staticmethod def get_field_names() -> Tuple[str, ...]: """ Returns a list of attributes on this class in the order they should be packed. """ return ("quest", "quest_stage", "unused")
[docs] def unparse(self) -> bytes: """ Turn this record back into raw bytes for an ESP file. """ pack_struct, size = self.get_struct_and_size() size_field = struct.pack("<H", size) pack_items = [getattr(self, field_name) for field_name in self.get_field_names()] body = struct.pack(pack_struct, *pack_items) return b"DATA" + size_field + body
[docs] class DATAAbility(FormIDRecord): """ Data (Ability). """
[docs] def unparse(self) -> bytes: """ Turn this subrecord back into raw bytes for an ESP file. """ return b"DATA" + b"\x04\x00" + self
[docs] @attrs.define class DATAEntryPoint(StructRecord): """ Data (Quest + Stage). """ entry_point: int # Enum - see https://tes5edit.github.io/fopdoc/Fallout3/Records/PERK.html function: int perk_condition_tab_count: int
[docs] @staticmethod def get_struct_and_size() -> Tuple[str, int]: """ Returns the pack/unpack struct string and the corresponding size. """ return "<BBB", 3
[docs] @staticmethod def get_field_names() -> Tuple[str, ...]: """ Returns a list of attributes on this class in the order they should be packed. """ return ("entry_point", "function", "perk_condition_tab_count")
[docs] def unparse(self) -> bytes: """ Turn this record back into raw bytes for an ESP file. """ pack_struct, size = self.get_struct_and_size() size_field = struct.pack("<H", size) pack_items = [getattr(self, field_name) for field_name in self.get_field_names()] body = struct.pack(pack_struct, *pack_items) return b"DATA" + size_field + body
[docs] class PRKC(Int8Record): """ Run On. """
[docs] class EPFT(Uint8Record): """ Entry Point Function Type. Determines the data type of the EPFD record - see https://tes5edit.github.io/fopdoc/Fallout3/Records/PERK.html """
[docs] class EPFD(FormIDRecord): """ Entry Point Function Data. May be a uint8[] or float32 or formid or null """
[docs] class EPF2(CStringRecord): """ Button Label. """
[docs] class EPF3(Uint16Record): """ Script Flags. See https://tes5edit.github.io/fopdoc/Fallout3/Records/PERK.html """
[docs] class PRKF(MarkerRecord): """ End Marker. """
[docs]class PERK(Record): """ Perk. """
[docs] class FULL(CStringRecord): """ Name. """
[docs] class DESC(CStringRecord): """ Description. """
[docs] class ICON(CStringRecord): """ Large icon filename. """
[docs] class MICO(CStringRecord): """ Small icon filename. """
[docs] @attrs.define class DATA(StructRecord): """ Data. """ trait: int # Enum - See https://tes5edit.github.io/fopdoc/Fallout3/Records/PERK.html min_level: int ranks: int playable: int # Enum - See https://tes5edit.github.io/fopdoc/Fallout3/Records/PERK.html hidden: int # Enum - See https://tes5edit.github.io/fopdoc/Fallout3/Records/PERK.html
[docs] @classmethod def parse(cls: Type[Self], raw_bytes: BytesIO) -> RecordType: # type: ignore[override] """ Parse this subrecord. :param raw_bytes: Raw bytes for this record """ unpack_struct, expected_size = cls.get_struct_and_size() size = struct.unpack("<H", raw_bytes.read(2))[0] if size == 8: # Effect subrecord collection version buf = BytesIO(struct.pack("<H", 8) + raw_bytes.read(8)) return PerkEffect.DATAQuestStage.parse(buf) elif size == 4: # Effect subrecord collection version buf = BytesIO(struct.pack("<H", 4) + raw_bytes.read(4)) return PerkEffect.DATAAbility.parse(buf) elif size == 3: # Effect subrecord collection version buf = BytesIO(struct.pack("<H", 3) + raw_bytes.read(3)) return PerkEffect.DATAEntryPoint.parse(buf) if size != expected_size: raise ValueError(f"Size mismatch for {cls}: Expected {expected_size}, got {size}") return cls(*struct.unpack(unpack_struct, raw_bytes.read(size)))
[docs] @staticmethod def get_struct_and_size() -> Tuple[str, int]: """ Returns the pack/unpack struct string and the corresponding size. """ return "<BBBBB", 5
[docs] @staticmethod def get_field_names() -> Tuple[str, ...]: """ Returns a list of attributes on this class in the order they should be packed. """ return ("trait", "min_level", "ranks", "playable", "hidden")
[docs] @classmethod def parse_subrecords(cls, raw_bytes: BytesIO) -> Iterator[RecordType]: """ Parse this record's subrecords. :param raw_bytes: Raw bytes for this record's subrecords """ while True: record_type = raw_bytes.read(4) if not record_type: break if record_type == b"EDID": yield EDID.parse(raw_bytes) elif record_type == b"CTDA": yield CTDA.parse(raw_bytes) elif record_type in {b"FULL", b"DESC", b"ICON", b"MICO", b"DATA"}: yield getattr(cls, record_type.decode()).parse(raw_bytes) elif record_type in PerkEffect.members: yield PerkEffect.parse_member(record_type, raw_bytes) else: raise NotImplementedError(record_type)