Source code for esp_parser.records._alch

#!/usr/bin/env python3
#
#  _alch.py
"""
ALCH record type.
"""
#
#  Copyright © 2024 Dominic Davis-Foster <dominic@davis-foster.co.uk>
#
#  Permission is hereby granted, free of charge, to any person obtaining a copy
#  of this software and associated documentation files (the "Software"), to deal
#  in the Software without restriction, including without limitation the rights
#  to use, copy, modify, merge, publish, distribute, sublicense, and/or sell
#  copies of the Software, and to permit persons to whom the Software is
#  furnished to do so, subject to the following conditions:
#
#  The above copyright notice and this permission notice shall be included in all
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#  THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
#  EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
#  MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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#

# stdlib
from io import BytesIO
from typing import Iterator, Tuple

# 3rd party
import attrs

# this package
from esp_parser.subrecords import CTDA, EDID, OBND, Destruction, Effect, Model
from esp_parser.types import (
		CStringRecord,
		Float32Record,
		FormIDRecord,
		Int32Record,
		Record,
		RecordType,
		StructRecord
		)

__all__ = ["ALCH"]


[docs]class ALCH(Record): """ Ingestible. """
[docs] class FULL(CStringRecord): """ Name. """
[docs] class ICON(CStringRecord): """ Large Icon Filename. """
[docs] class MICO(CStringRecord): """ Small Icon FIlename. """
[docs] class SCRI(FormIDRecord): """ Script. Form ID of a :class:`~.SCPT` record. """
[docs] class YNAM(FormIDRecord): """ Sound - Pick Up. Form ID of a :class:`~.SOUN` record. """
[docs] class ZNAM(FormIDRecord): """ Sound - Drop. Form ID of a :class:`~.SOUN` record. """
[docs] class ETYP(Int32Record): """ Equipment Type. See https://tes5edit.github.io/fopdoc/Fallout3/Records/Subrecords/ETYP.html for enum values. """
[docs] class DATA(Float32Record): """ Weight. """
[docs] @attrs.define class ENIT(StructRecord): """ Effect Data. """ value: int flags: int # See https://tes5edit.github.io/fopdoc/Fallout3/Records/ALCH.html unused: bytes #: Form ID of a :class:`~.SPEL` record, or null. withdrawal_effect: bytes addiction_chance: float #: Form ID of a :class:`~.SOUN` record, or null. sound_consume: bytes
[docs] @staticmethod def get_struct_and_size() -> Tuple[str, int]: """ Returns the pack/unpack struct string and the corresponding size. """ return "<iB3s4sf4s", 20
[docs] @staticmethod def get_field_names() -> Tuple[str, ...]: """ Returns a list of attributes on this class in the order they should be packed. """ return ("value", "flags", "unused", "withdrawal_effect", "addiction_chance", "sound_consume")
[docs] @classmethod def parse_subrecords(cls, raw_bytes: BytesIO) -> Iterator[RecordType]: """ Parse this record's subrecords. :param raw_bytes: Raw bytes for this record's subrecords """ while True: record_type = raw_bytes.read(4) if not record_type: break if record_type == b"EDID": yield EDID.parse(raw_bytes) elif record_type == b"OBND": yield OBND.parse(raw_bytes) elif record_type == b"CTDA": yield CTDA.parse(raw_bytes) elif record_type in {b"DATA", b"ENIT", b"ETYP", b"FULL", b"ICON", b"MICO", b"SCRI", b"YNAM", b"ZNAM"}: yield getattr(cls, record_type.decode()).parse(raw_bytes) elif record_type in Model.members: yield Model.parse_member(record_type, raw_bytes) elif record_type in Destruction.members: yield Destruction.parse_member(record_type, raw_bytes) elif record_type in Effect.members: yield Effect.parse_member(record_type, raw_bytes) else: raise NotImplementedError(record_type)